Across the desert, the chrome
beasts raced away from the
galloping storms.
This project was taken on as a challenge on myself to create a vehicle from a concept to a usable 3D model, I call it concepting directly in 3D. I wanted to create something that would be a fit for a cyberpunk world. I took a lot of inspiration from the game Cyberpunk 2077 and the vehicles in it.

ROLE & RESPONSIBILITES
Concept Artist
(Exploratory Concept)
→ Blocking shapes in 3D coat
→ Blender modelling
→ Kit bashing a lot of the details using personal library, downloaded assets and bespoke elements modelled by me
→ added texture to the model and rendered out multiple shots
I also wanted to have a story telling element to it where I was exploring a duo running the race rig and slices of their life.
TOOLS USED
The Idea was to create an armoured desert rally car. I blocked out the shapes in 3D coat and then modelled it in blender using the sculpt as a base, textured and rendered it. Finished the renders in photoshop.




Final renders


Business as usual at the workshop
1/4

A beautiful day to race
2/4

Meet the duo
3/4

The beast in action
4/4
Interior and tech


The interior cockpit
1/3

HUD display tech
2/3

Entry hatch and radar tech
3/3
Detailed views


Front view
1/4

Back view
2/4

Left isometric view
3/4

Right isometric view
4/4
Turntable render


WIP screenshots

Base sculpt in 3D coat
1/4

Model wireframe
2/4

Blender scene setup
3/4

Lighting and texture
4/4



