This world ended not with a bang,
but with a bite.
Games such as The Last of Us and movies like Land of the Dead have always been a favorite of mine. I am very fascinated with the scope for details and story telling avenues a post apocalyptic world setting can provide. In this project I wanted to explorer those avenues, by creating key shots and some world building.

ROLE & RESPONSIBILITES
Concept Artist
(Exploratory Concept)
→ setting up a scene in Blender and light it
→ render it out and finish it up in Photoshop with paint overs and photo bashing
Truly inspired by the works of legends at naughty dog studios.
TOOLS USED



Runaway consequences



Blender scene setup
1/2

Raw render
1/2
The last of Mumbai



Blender scene setup
1/2

Raw render
2/2
The zombie factory



Blender scene setup
1/2

Raw render
2/2
Zombie assault



Blender scene setup
1/2

Raw render
2/2
Cowboys vs zombies


Blender scene setup
1/2

Raw render
2/2



